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  1. admin

    Ruud Skills

    Skills that is sold on Priest James NPC in Elbeland are sold for ingame currency RUUD Dark Knight ruud skills: Orb of Fire Blow Sword Blow Bead Dark Wizard ruud skills: Scroll of Meteor Strike Scroll of Meteor Storm Scroll of Soul Seeker Fairy Elf ruud skills: Orb of Focus Shot Magic Gladiator ruud skills: Orb of Ice Blood Orb of Fire Blood Scroll of Dark Blast Scroll of Meteor Strike Chaos Blade Bead Havok Spear Scroll Dark Lord ruud skills: Scroll of Wind Soul Summoner ruud skills: Parchment of Fire Beast Parchment of Aqua Beast Deathside Parchment Rage Fighter ruud skills: Parchment of Dark Phoenix Shot Parchment of Spirit Hook Rune Wizard ruud skills: Lightning Storm Slayer ruud Skills: Pierce Attack Demolish Gun Crusher Ruud Skills Ice Blast Bead Busting Flare Bead Light Wizard ruud skills: Scroll of Spear Storm Lemuria Mage ruud skills Scroll of Ultimate Force
  2. Mu Online Season 17 Brings new character Lemuria Mage 1st class: Lemuria Mage 2nd class: Warmage 3rd class: Archmage 4th Class: Mystic Mage Lemuria Mage Weapons Kris Short Sword Blade Small Axe Hand Axe Elven Axe Crescent Axe Crystal Morning Star Crystal Sword [Bound] Blue Moon Orb Royal Orb Myotis Orb Blue Moon Orb Spinel Orb Almandin Orb Blood Angel Orb Dark Angel Orb Holy Angel Orb Soul Orb Blue Eye Orb Silver Heart Orb Archangel's Absolute Orb Blessed Archangel's Absolute Orb Lemuria Mage, Warmage, Archmage, Mystic Mage Set Items Mage Pad Set Mage Sphinx Set Mage legendary Set Noble Pixie Set Finesse Set Geist Set Blood Angel Mage Set Dark Angel Mage Set Holy Angel Mage Set Soul Mage Set Blue Eye Mage Set Silver Heart Mage Set Lemuria Mage, Warmage, Archmage, Mystic Mage Set Items Wings Wings of Heaven Wings of Soul Eternal Wings Storm's Wings Lemuria Mage, Warmage, Archmage, Mystic Mage Skills Scroll of Poison Scroll of Meteorite Scroll of Lighting Scroll of Fire Ball Scroll of Flame Scroll of Ice Scroll of Twister Scroll of Hellfire Scroll of Power Wave Scroll of Inferno Scroll of Teleport Ally Scroll of Decay Scroll of Ice Storm Scroll of Wizardry Enhance Marvel Burst Law Book Unleash Marvel's Book Ultimate Force Law Book Beginner's Treatment Bead Beginner Defense Enhancement Bead Beginner Attack Power Enhancement Bead Beginner Recovery Bead Beginner Bless Bead
  3. Mu Online Season 17 Brings new character Light wizard, called Kundun 1st class: Light Wizard 2nd class: Light Master 3rd class: Shining Wizard 4th Class: Luminous Wizard Light Wizard Weapons Kris Divine Staff of Archangel Blood Angel Magic Book Short Sword Staff of Kundun Dark Angel Magic Book Blade Grand Viper Staff Holy Angel Magic Book Pandora Pick (Two-Handed) Platina Staff Soul Magic Book Small Axe Inberial Staff Blue Eye Magic Book Hand Axe Chrome Staff Silver Heart Magic Book Elven Axe Miracle Staff Manticore Staff Crescent Axe Spite Staff Shining Feather Magic Book Crystal Morning Star Bloodangel Staff Crystal Sword Blessed Divine Arch Staff Skull Staff Darkangel Staff Angelic Staff Holyangel Staff Serpent Staff Soul Staff Thunder Staff Blue Eye Staff Gorgon Staff Silver Heart Staff Legendary Staff Basic Magic Book Staff of Resurrection Elemental Magic Book Chaos Lighting Staff Elemental Magic Book Staff of Destruction Wise Magic Book Dragon Soul Staff Legendary Magic Book Light Wizard, Light Master, Shining Wizard, Luminous Wizard items Glimmer Set Light Ray Set Flash Set Magic Flare Set Bright Set Darjeeling Set Blood Angel Light Wizard Set Dark Angel Light Wizard Set Holy Angel Light Wizard Set Soul White Wizard Set Blue Eye White Wizard Set Silver Heart White Wizard Set Manticore White Wizard Set Light Wizard, Light Master, Shining Wizard, Luminous Wizard Skills Scroll of Lighting Scroll of Teleport Scroll of Ice Scroll of Twister Scroll of Power Wave Scroll of Aqua Beam Scroll of Cometfall Scroll of Teleport Ally Scroll of Nova Scroll of Wizardry Enhance Shining Bird Law Book Dragon Violent Law Book Spear Storm Law Book Reflection Barrier Book Light Wizard Wings Small White Cloak (small wings) Pure White Cloak (first class wings) Wings of Magic (2,5 lvl wings) Cloak of Innocence (third class wings) Cloak of Brilliance (forth class wings)
  4. Burning Kethotum and Old Kethhotum Map Information - Burning Kethotum Burning Kethotum is the best hunting ground. The entry level is 1160, and the hunting penalty level is 1190. You can move by consuming 50,000 zen through the movement command window. It can be accessed through the entrance located at Aida2 (218 . 237). In the burning Kethotum, monsters with attributes appear as attribute hunting grounds. Monsters have excellent damage probability resistance, critical damage probability resistance, damage absorption, It has a debuff probability resistance value. There is a safe zone on the map, and when the connection ends or the character dies, it moves to the safe zone. Item drop at Kethotum Excellent Brilliant Armor Manticore Chaos Combination Amulet Fragment Burning Kethotum monster Crimson Lycan name Crimson Lycan level 585 Explanation It is a monster with low HP and defense, but a powerful melee attack. Crimson Minos name Crimson Minos level 585 Explanation high stamina and defense It is a monster that attacks at close range. Crimson Harpy name Crimson Harpy level 590 Explanation ranged attack, A monster that attacks a wide-area tornado magic. Map Information - Old Kethotum The old Kethotum is a low-to-mid-level hunting ground. Entry level is 700. You can move by consuming 50,000 zen through the movement command window. You can go through the entrance in the Aida safe zone. In the old Kethotum, monsters with attributes appear as attribute hunting grounds. There is a safe zone on the map, and when the connection ends or the character dies, it moves to the safe zone. Main drop items Excellent Holy Angel Armor Excellent socket necklace Old Kethotum monsters Old Crimson Lycan name old crimson lycan level 195 Explanation It is a monster with low HP and defense, but a powerful melee attack. Old Crimson Minos name old crimson minos level 195 Explanation high stamina and defense It is a monster that attacks at close range. Old Crimson Harpy name old crimson harpy level 195 Explanation ranged attack, A monster that attacks a wide-area tornado magic attack.
  5. 3rd class wings for Kundun and Lemuria White Mage: Kundun Mephis 3rd Wing 3rd Wings - Cloak of Brilliance (Wearing Conditions - Level 400, 3rd Class Advancement) defense Damage increase damage absorption 45 39% 39% Lemuria 3rd Wing 3rd Wings – Wings of Eternity (Wearing Conditions - Level 400, 3rd Job Advancement) defense Damage increase damage absorption 45 39% 39%
  6. 7th Mastery Weapon & Shield – Manticore Excellent Weapon & Shield Manticore Excellent Weapon & Shield class Item name type skill black knight Manticore Sword one-handed sword turn around black knight Manticore Shield shield - Warlock, Magic Swordsman Manticore Staff one-handed stick - fairy Manticore Bow bow bunch Fairy secondary weapon manticore arrows quiver - Summoner manticore stick stick - Summoner's Secondary Weapon Book of Manticore West - magic swordsman Manticore Magic Sword one-handed sword power slash magic swordsman Manticore Magic Two-Handed Sword two-handed sword power slash Dark Lord manticoreceptor scepter force wave Rage Fighter Manticorclaw claw phoenix shot Growlancer Manticore Lance lance sting Rune Wizard Manticore Rune Mace mace - Slayer Manticore Short Sword one-handed sword turn around Gun Crasher Manticore Magic Gun magic gun - 2. Add Manticore Anvil Item - This is a combination material item to upgrade a Silver Heart weapon item to a Manticore weapon item. - Manticore Anvil items can be purchased from 'Elveland NPC James (32.239)' for 100,000 Ruuds. 3. Manticore Excellent Weapon Crafting main ingredient roodshop material jewelry material Combination Probability Combination result Level 11 / 16 Option or higher Silver Heart Weapon & Shield manticore anvil Gem of Blessing 30 Bundle of Soul Gem 30 Jewel of Chaos 1 Jewel of Creation 1 100% Level 0 / 0 Option Manticore Weapon & Shield [Luck, Excellent Option Maintained] ① Manticore weapons can be upgraded through the general combination of 'Noria NPC Chaos Goblin (180.99)' . ② Upgrade with a 100% chance by using Silver Heart Weapon & Shield Item, Manticore Anvil, and Gem Item with Enhancement Level 11 or higher, 16 or higher additional options . ③ When upgrading, the item type, luck option, and excellent option are maintained. 8th Mastery Armor – Heavenly Brilliant Set Armor 1. 8th Mastery Armor Item Update Heavenly Brilliant Set Armor Item Information Heavenly Brilliant Set Armor class set name Item name warlock heavenly Brilliant Wizard Black Knight (Anger) Brilliant Night Black Knight (Faith) Brilliant Night Fairy (Agility) brilliant elf Fairy (Energy) brilliant elf Magic Swordsman (Knight Type) Brilliant Magic Magic Swordsman (Judicial) Brilliant Magic Dark Lord Brilliant Road Summoner Brilliant Summoner Rage Fighter Brilliant Fighter Growlancer Brilliantlancer Rune Wizard Brilliant Rune Wizard Slayer Brilliant Slayer Gun Crasher Brilliant Gun Crasher Brilliant Set Armor Configuration division pitching Armor Pants Gloves Boots Brilliant Wizard O O O O X Brilliant Night O O O X O brilliant elf O O O O X Brilliant Magic X O O O O Brilliant Road O O O O X Brilliant Summoner O O O O X Brilliant Fighter O O O X O Brilliantlancer O O O O X Brilliant Rune Wizard O O O O X Brilliant Slayer O O O O X Brilliant Gun Crasher O O O X O Brilliant Spirit Item - This is a combination material item to upgrade the Manticore set armor item to the Brilliant set armor item . - Brilliant soul items can be purchased from 'Elveland NPC James (32.239)' for 50,000 Ruuds. Brilliant set armor making main ingredient roodshop material jewelry material Combination Probability Combination result Level 11 / 16 option or higher Manticore set armor Brilliant Spirit Gem of Blessing 30 Bundle of Soul Gem 30 Jewel of Chaos 1 Jewel of Creation 1 100% 0 level / 0 option Brilliant Set Armor [ Keep luck and stat options] ① Brilliant set armor can be obtained through the general combination of 'Noria NPC Chaos Goblin (180.99)'. Upgrades can be made. ② Reinforcement Level 11 or higher, Manticore set armor items with additional options of 16 or more options, 100% chance to upgrade using Brilliant Soul and Gem items. ③ When upgrading, the item type (class, part), luck option, and stat option are maintained. Brilliant Excellent Armor Drop 1) Drop hunting ground 1. Brilliant Excellent Armor items can be obtained by defeating the 'Burning Kethotum' monster. Mastery Item Information 7th Mastery Weapon Manticore Sword Manticore Sword wear class Dragon Knight Wear conditions 1200 level Min/Max Attack 684 to 696 speed of attack 40 Required force or energy 1006 OR 936 need agility 327 Excellent option Increases excellent damage chance by 10% Attack (magic) speed increases by 7 Increases ATK by 2.6 per level 20 ATK obtained by killing a monster (Life/8) Gains when a monster is killed (Mana/8) Increases ATK by 74 Manticore Shield Manticore Shield wear class Dragon Knight Wear conditions 1200 level defense 95 ERA 123 Required force or energy 245 or 950 energy required 189 Excellent option Basic defense 2.6 per level 20 Increases damage by 5%, Reflects defense success rate increases by 10% Increases maximum life by 286 Increases maximum mana by 286 Damage decreases by 78 Manticore staff Manticore Staff wear class Soul Wizard, Magic Knight Wear conditions 1200 level Min~Max Attack/Magic 245 ~ 257 / 160% speed of attack 30 power required 308 need agility 106 Excellent option Increases excellent damage chance by 10% Attack (magic) speed increases by 7 Increases when you kill a monster (Life/8) Gain when you kill a monster (Mana/8) Increases ATK by 2.6 per level 20 increase by 74 M.A. Manticore Bow Manticore Bow wear class Noble Elf Wear conditions 1200 level Minimum to Maximum Attack 971 to 999 speed of attack 45 power required 206 need agility 1204 Excellent option Increases excellent damage chance by 10% Attack (magic) speed increases by 7 Increases ATK by 2.6 per level 20 ATK obtained by killing a monster (Life/8) Gains when a monster is killed (Mana/8) Increases ATK by 74 Manticore Arrow Bar manticore arrows wear class Noble Elf Wear conditions 1200 level Minimum to Maximum Attack 651 to 637 speed of attack 55 power required 199 need agility 1190 Excellent option Increases excellent damage chance by 10% Attack (magic) speed increases by 7 Increases ATK by 2.6 per level 20 ATK obtained by killing a monster (Life/8) Gains when a monster is killed (Mana/8) Increases ATK by 74 Manticore Magic Sword Manticore Magic Sword wear class Magic Knight Wear conditions 1200 level Min~Max Attack/Magic 683 ~ 693 / 89% speed of attack 45 power required 743 need agility 458 energy required 164 Excellent option Increases excellent damage chance by 10% Attack (magic) speed increases by 7 Increases ATK by 2.6 per level 20 ATK obtained by killing a monster (Life/8) Gains when a monster is killed (Mana/8) Increases ATK by 74 Manticore Magic Two-Handed Sword Manticore Magic Two-Handed Sword wear class Magic Knight Wear conditions 1200 level Min~Max Attack/Magic 899 ~ 949 / 89% speed of attack 45 power required 743 need agility 458 energy required 164 Excellent option Increases excellent damage chance by 10% Attack (magic) speed increases by 7 Increases ATK by 2.6 per level 20 ATK obtained by killing a monster (Life/8) Gains when a monster is killed (Mana/8) Increases ATK by 74 Manticore scepter manticore scepter wear class Empire Road Wear conditions 1200 level Minimum to Maximum Attack 732 to 750 speed of attack 40 power required 710 need agility 166 Excellent option Increases excellent damage chance by 10% Attack (magic) speed increases by 7 Increases when you kill a monster (Life/8) Gain when you kill a monster (Mana/8) Increases ATK by 2.6 per level 20 increase by 74 M.A. Manticore Stick manticore stick wear class Dimension Summoner Wear conditions 1200 level Min~Max Attack/Magic 226 ~ 240 / 155% speed of attack 30 power required 278 need agility 112 Excellent option Increases excellent damage chance by 10% Attack (magic) speed increases by 7 Increases when you kill a monster (Life/8) Gain when you kill a monster (Mana/8) Increases ATK by 2.6 per level 20 increase by 74 M.A. Book of Manticore Book of Manticore wear class Dimension Summoner Wear conditions 1200 level low power 152% speed of attack 50 need agility 206 energy required 760 Excellent option Increases excellent damage chance by 10% Attack (magic) speed increases by 7 Increases when you kill a monster (Life/8) Gain when you kill a monster (Mana/8) Increases ATK by 2.6 per level 20 increase by 74 M.A. Manticore claw Manticore claw wear class fist blazer Wear conditions 1200 level Minimum to Maximum Attack 588 to 602 speed of attack 35 power required 595 need agility 199 Excellent option Increases excellent damage chance by 10% Attack (magic) speed increases by 7 Increases ATK by 2.6 per level 20 ATK obtained by killing a monster (Life/8) Gains when a monster is killed (Mana/8) Increases ATK by 74 Manticore lance Manticore Lance wear class Shining Lancer Wear conditions 1200 level Minimum to Maximum Attack 454 to 472 speed of attack 40 power required 448 need agility 320 Excellent option Increases excellent damage chance by 10% Attack (magic) speed increases by 7 Increases ATK by 2.6 per level 20 ATK obtained by killing a monster (Life/8) Gains when a monster is killed (Mana/8) Increases ATK by 74 Manticore Rune Mace Manticore Rune Mace wear class Majestic Rune Wizard Wear conditions 1200 level Min~Max Attack/Magic 208 ~ 217 / 135% speed of attack 50 power required 294 need agility 113 energy required 1108 Excellent option Increases excellent damage chance by 10% Attack (magic) speed increases by 7 Increases when you kill a monster (Life/8) Gain when you kill a monster (Mana/8) Increases ATK by 2.6 per level 20 increase by 74 M.A. Manticore Short Sword Manticore Short Sword wear class slotter Wear conditions 1200 level Minimum to Maximum Attack 662 to 717 speed of attack 45 power required 341 need agility 1081 Excellent option Increases excellent damage chance by 10% Attack (magic) speed increases by 7 Increases ATK by 2.6 per level 20 ATK obtained by killing a monster (Life/8) Gains when a monster is killed (Mana/8) Increases ATK by 74 Manticore Magic Gun Manticore Magic Gun wear class heist gun crusher Wear conditions 1200 level Min~Max Attack/Magic 326 ~ 340 / 131% speed of attack 50 power required 379 need agility 322 energy required 852 Excellent option Increases excellent damage chance by 10% Attack (magic) speed increases by 7 Increases when you kill a monster (Life/8) Gain when you kill a monster (Mana/8) Increases ATK by 2.6 per level 20 increase by 74 M.A. Mastery Armor Dragon Knight Heavenly Brilliant Knight Set Wear condition – Lv 1300 or higher division knight helmet knight armor night pants night boots         demand force 781 933 844 739 required agility 240 287 256 224 defense 441 463 454 439 set option 2Set 3Set 4Set Mastery Skill Attack Power Increase Mastery Energy Increase Double Damage Chance + 18% Mastery Attack/Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy Defense + 9% Mastery All Stats Mastery Basic Defense Increase Critical Damage Chance Increase 20% Excellent Damage Chance Increase 20% Triple Damage Chance 10% Mastery Max Life Increase Mastery Damage Decrease Heavenly Brilliant Knight (Belief) Set Wear condition – Lv 1300 or higher division knight helmet knight armor night pants night boots         required agility 125 135 130 114 energy required 755 769 762 755 defense 460 483 473 459 set option 2Set 3Set 4Set Skill Mastery Increases Attack stamina increased + 360 Double Damage Chance + 18% Defense +240 Critical Damage Chance Increase +40% Excellent Damage Chance Increase +40% Solid Protection – Increases party members’ attack/magic power +260 Mastery Increases all stats Mastery Increases basic defense Strength Solid Protection – Increases HP conversion rate Solid Protection – Increases shield defense Triple damage chance +7% Mastery Max Life Increase Mastery Damage Decrease Soul Wizard Heavenly Brilliant Wizard Set Wear condition – Lv 1300 or higher division Wizard Helmet Wizard Armor Wizard Pants Wizard Gloves         demand force 240 261 251 193 required agility 93 98 93 77 defense 419 428 424 414 set option 2Set 3Set 4Set Mastery Skill Attack Power Increase Mastery Energy Increase Double Damage Chance + 18% Mastery Attack/Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy Defense + 9% Mastery All Stats Mastery Basic Defense Increase Critical Damage Chance Increase 20% Excellent Damage Chance Increase 20% Triple Damage Chance 10% Mastery Max Life Increase Mastery Damage Decrease Noble Elf Celestial Brilliant Elf Set (Agile Fairy) Wear condition – Lv 1300 or higher division elf helmet elf armor elf pants elf gloves         demand force 198 224 209 182 required agility 413 476 440 377 defense 435 442 437 426 set option 2Set 3Set 4Set Mastery Skill Attack Power Increase Mastery Energy Increase Double Damage Chance + 18% Mastery Attack/Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy Defense + 9% Mastery All Stats Mastery Basic Defense Increase Critical Damage Chance Increase 20% Excellent Damage Chance Increase 20% Triple Damage Chance 10% Mastery Max Life Increase Mastery Damage Decrease Heavenly Brilliant Elf Set (Energy Fairy) Wear condition – Lv 1300 or higher division elf helmet elf armor elf pants elf gloves         demand force 83 93 88 83 required agility 161 167 161 151 energy required 1063 1098 1070 1056 defense 352 360 353 341 set option 2Set 3Set 4Set Mastery Energy Increase Defense Enhancement + 59% Increase attack power + 59% Defense increase when equipped with a shield + 49% Blas Strength + 75 Defense Increase + 290 Maximum Life Increase + 590 Mastery All Stats Mastery Basic Defense Increase Mastery Maximum Life Increase Mastery Damage Decrease Magic Knight Heavenly Brilliant Magic Set (Knight Magic Swordsman) Wear condition – Lv 1300 or higher division magic armor magic pants magic gloves magic boots         demand force 770 734 623 671 required agility 324 314 266 282 defense 462 438 431 437 set option 2Set 3Set 4Set Mastery Skill Attack Power Increase Mastery Energy Increase Double Damage Chance + 18% Mastery Attack/Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy Defense + 9% Mastery All Stats Mastery Basic Defense Increase Critical Damage Chance Increase 20% Excellent Damage Chance Increase 20% Triple Damage Chance 10% Mastery Max Life Increase Mastery Damage Decrease Heavenly Brilliant Magic Set (Swordsman Magic Swordsman) Wear condition – Lv 1300 or higher division magic armor magic pants magic gloves magic boots         demand force 203 193 177 182 required agility 118 177 161 167 energy required 1119 1091 1077 1056 defense 459 433 428 432 set option 2Set 3Set 4Set Mastery Skill Attack Power Increase Mastery Energy Increase Double Damage Chance + 18% Mastery Attack/Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy Defense + 9% Mastery All Stats Mastery Basic Defense Increase Critical Damage Chance Increase 20% Excellent Damage Chance Increase 20% Triple Damage Chance 10% Mastery Max Life Increase Mastery Damage Decrease Empire Lord Celestial Brilliant Road Set Wear condition – Lv 1300 or higher division rod helmet rod armor road pants road gloves         demand force 329 361 340 282 required agility 98 109 104 88 defense 417 438 424 414 set option 2Set 3Set 4Set Mastery Skill Attack Power Increase Mastery Energy Increase Double Damage Chance + 18% Mastery Attack/Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy Defense + 9% Mastery All Stats Mastery Basic Defense Increase Critical Damage Chance Increase 20% Excellent Damage Chance Increase 20% Triple Damage Chance 10% Mastery Max Life Increase Mastery Damage Decrease Dimension Summoner Heavenly Brilliant Summoner Set Wear condition – Lv 1300 or higher division Summoner Helmet Summoner Armor Summoner Pants Summoner's Gloves         demand force 198 219 209 151 required agility 77 88 83 46 defense 421 433 424 413 set option 2Set 3Set 4Set Mastery Skill Attack Power Increase Mastery Energy Increase Double Damage Chance + 18% Mastery Attack/Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy Defense + 9% Mastery All Stats Mastery Basic Defense Increase Critical Damage Chance Increase 20% Excellent Damage Chance Increase 20% Triple Damage Chance 10% Mastery Max Life Increase Mastery Damage Decrease Fist Blazer Heavenly Brilliant Fighter Set Wear condition – Lv 1300 or higher division fighter helmet fighter armor fighter pants fighter boots         demand force 392 445 419 366 defense 415 444 432 421 set option 2Set 3Set 4Set Mastery Skill Attack Power Increase Mastery Energy Increase Double Damage Chance + 18% Mastery Attack/Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy Defense + 9% Mastery All Stats Mastery Basic Defense Increase Critical Damage Chance Increase 20% Excellent Damage Chance Increase 20% Triple Damage Chance 10% Mastery Max Life Increase Mastery Damage Decrease Shining Lancer Celestial Brilliant Transor Set Wear condition – Lv 1300 or higher division lancer helmet lancer armor Lancer Pants lancer gloves         demand force 340 361 350 298 required agility 340 361 350 298 defense 410 422 419 411 set option 2Set 3Set 4Set Mastery Skill Attack Power Increase Mastery Energy Increase Double Damage Chance + 18% Mastery Attack/Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy Defense + 9% Mastery All Stats Mastery Basic Defense Increase Critical Damage Chance Increase 20% Excellent Damage Chance Increase 20% Triple Damage Chance 10% Mastery Max Life Increase Mastery Damage Decrease Rune Wizard Heavenly Brilliant Rune Wizard Set Wear condition – Lv 1300 or higher division Rune Wizard Helmet Rune Wizard Armor Rune Wizard Pants Rune Wizard Gloves         demand force 209 230 219 161 required agility 88 93 88 72 energy required 867 895 881 839 defense 419 424 428 433 set option 2Set 3Set 4Set Mastery Skill Attack Power Increase Mastery Energy Increase Double Damage Chance + 18% Mastery Attack/Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy Defense + 9% Mastery All Stats Mastery Basic Defense Increase Critical Damage Chance Increase 20% Excellent Damage Chance Increase 20% Triple Damage Chance 10% Mastery Max Life Increase Mastery Damage Decrease Slotter Heavenly Brilliant Slayer Set Wear condition – Lv 1300 or higher division slayer helmet Slayer Armor slayer pants Slayer Gloves         demand force 240 287 256 219 required agility 781 933 844 707 defense 445 458 450 424 set option 2Set 3Set 4Set Mastery Skill Attack Power Increase Mastery Energy Increase Double Damage Chance + 18% Mastery Attack/Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy Defense + 9% Mastery All Stats Mastery Basic Defense Increase Critical Damage Chance Increase 20% Excellent Damage Chance Increase 20% Triple Damage Chance 10% Mastery Max Life Increase Mastery Damage Decrease Heist Gun Crasher Heavenly Brilliant Gun Crasher Set Wear condition – Lv 1300 or higher division Guncrasher Helmet Guncrasher Armor Guncrasher Pants guncrash boots         demand force 324 335 314 293 required agility 272 282 261 240 energy required 804 818 790 762 defense 426 436 431 427 set option 2Set 3Set 4Set Mastery Skill Attack Power Increase Mastery Energy Increase Double Damage Chance + 18% Mastery Attack/Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy Defense + 9% Mastery All Stats Mastery Basic Defense Increase Critical Damage Chance Increase 20% Excellent Damage Chance Increase 20% Triple Damage Chance 10% Mastery Max Life Increase Mastery Damage Decrease
  7. Mu Online PVP (Player versus Player) balances explanation. On reset servers, where maximum stats are high (mostly 32000 or 32767 or even 65534) some classes can get high damage sooner that others depending on class power abilities. One stat point build classes, example: Agility build classes, like Rage Fighter or Agility Elf, these two classes gain its power just by adding more stat points to Agility! Adding points on other positions gives extra power, but these classes can easy own other classes or kill higher level monsters/bosses at the early stages of the game compared to other characters. Two stat point build classes: Energy builds + Agility builds: Dark Wizard, Magic Gladiator, Grow Lancer, Rune Wizard, GunCrasher, Light Wizard, Lemuria Mage gains their power just by adding energy + agility for defense! Next classes comes harder as it requires Strength + Energy and speed from Agility, like Dark Knight, Dark Lord, Slayer One stat build characters are stronger on low stats or maxed one stats, as the three stats build classes caches up only in END game where they dominate game! Player has to choose for his game goals, fast gains or long-term gains. In situation where players are in early/mid game, character reset count means nothing, as one stats build characters that maxed out for example Agility can one shoot character with lot more resets or stats, as defending character must have high agility and vitally to defend! In conclusion: some classes gets it maximum power on low resets, while others needs to get full stats to get maximum power!
  8. New Characters Kundun Mephis & Lemuria Character information Kundun Mephis The White Mage is a wizard with the opposite attribute to the existing Black Mage. The staff and magic book are used as weapons, and bright magic skills using 'light energy' are used. It has low defense but high magic attack power. You can enhance your magic power with energy stats. If you form a party with Lemuria as a priest, the 'Bond Buff' will be activated. Through the bond buff, magic skills can be strengthened to cause high damage. Lemuria A mage is a wizard who uses 'orbs'. Uses a 'sphere' type of magic skill through 'orb'. HP and defense are low, but have high magic attack power, You can enhance your magic power with energy stats. It's not superior to Fairies, but like Fairies, she can use secondary magic to aid in combat. If you form a party with Kundun Mephis as a priest, the 'Bond Buff' will be activated. Through the bond buff, magic skills can be strengthened to cause high damage. Basic information Kundun creation condition default creation starting point Lorencia basic stats HP MP strength Agility health energy 70 70 19 19 15 30 job name basic 2nd job change 3rd job change Kundun Mephis light master Shine Wizard set party Kundun Mephis, Mage: Lemuria, Black Knight Lemuria creation condition default creation starting point Lorencia basic stats HP MP strength Agility health energy 88 65 18 18 19 30 job name basic 2nd job change 3rd job change Mage: Lemuria Womage Archmage set party White Mage: Kundun Mephis, Mage: Lemuria, Black Knight 2. The bond between Kundun and Lemuria 1) bond (1) White Mage: Kundun Mephis and Mage: Due to the Lemurian bond This is a bond buff that is applied when you party together. (2) The buff is also applied to party members of other classes. However, the buff effect applied to party members is different. (3) The buff disappears when the party is canceled or the distance between Kundun and Lemuria increases. (4) The buff effects are as follows. <Bond Buff>   buff name division Target effect tie buff Kundun, Lemuria, party member Damage increases when Kundun and Lemuria form a party together . Kundun, Lemuria – 130% damage applied Other party members – 115% damage applied 2) bondage (1) White Mage: Kundun Mephis and Mage: Due to the Lemurian bond A bond buff that applies when partying together. (2) the bond of bond applies only between Kundun and Lemuria; It does not apply to Kundun and Kundun, Lemuria and Lemuria, and party members of other classes. (3) The bond disappears when the party is canceled, the safe zone, and the distance between Kundun and Lemuria increases. (4) The bond of bond is visible only to the party members to which it belongs. (5) The bond effect is as follows. <The bond of bond>   buff name division Target effect bond of bond buff Kundun, Lemuria When Kundun and Lemuria party together, they create a bond that connects them to each other, and targets that touch the bond take damage. (* Targets that touch the bond receive 1 damage every second, / does not apply to PVP .) 3. Kundun and Lemuria's exclusive equipment buff 1) Effect of adding exclusive equipment (1) With the names of Kundun and Lemuria that exist in the MU game This is a buff that is applied when you wear an equipment item. (2) The buff disappears when the corresponding equipment is unequipped. (3) The buff effects are as follows. <Additional Equipment Effect Buff> buff name division Target dedicated equipment effect Exclusive Equipment Additional Effect buff Kundun Kundun's Mad Blade Increases the basic stats of Kundun's madness blade equipment by 10% (Basic stats 'Elemental Attack Power ' and 'Elemental Defense' are increased by 10%.) Kundun's Seal Increases the basic stats of Kundun's Seal Equipment by 10%. Kundun's Magic Scroll Increases the basic stats of Kundun's Magic Scroll equipment by 10% (Basic stats 'Attribute Attack' and 'Attribute Defense' are increased by 10%.) Kundun's Staff Increases the base magic of Kundun's staff equipment by 20% (The basic stat 'Magic %' is increased by 20%.) Exclusive Equipment Additional Effect buff Lemuria Orb of Lemuria Base stats of Lemuria's orb equipment increase by 10% (Basic stats 'Elemental Attack Power' and 'Elemental Defense' are increased by 10%.) 4. Skills 1) White Mage: Kundun Mephis (1) White Mage: Kundun uses some of the Warlock's skills and exclusive skills. common skill Earth Prison, Illusion, Hellburst, Telekinesis, Magic Boost, Power Wave, Lightning, Teleportation, Ice, Tornado, Aqua Flash, Blast exclusive skill   Magical Shot   Shining Bird   Dragon Violent   spearstorm   reflection barrier [Magic Shot] Skill name magic shot Skills required conditions Basic learning when creating a character Skill Description Fires a projectile crafted from magic at the target, dealing damage. Targets hit by the projectile take 2 damage. Other settings details Cooldown time : none skill image   [Shining Bird] Skill name Shining Bird Skills required conditions Energy: 70 Skill Description Launches a huge bird of light created by light magic in a specified direction, dealing damage to multiple enemies within range. Targets that touch the Bird of Light take 1 damage. Other settings details Cooldown time : none skill image [Dragon Violent] Skill name Dragon Violent Skills required conditions Energy: 680 Skill Description Creates a dragon of light on the specified target and some nearby enemies. Deals damage to multiple enemies. (Anyone that touches the Dragon of Light takes 2 damage.) Other settings details Cooldown time : none skill image [Spearstorm] Skill name spearstorm Skills required conditions Energy: 1160 Dragon Violent Mastery 10P Skill Description Fires a spear of light in a wide area, centered on you, and inflicts damage to a number of nearby enemies . Targets in the area take 2 base damage, with a 5% chance to take 1 additional damage. Other settings details Cooldown time : 0.5 seconds skill image [Reflection Barrier] Skill name reflection barrier Skills required conditions Energy: 410 Skill Description Creates a reflective barrier on yourself or an ally to block damage received when receiving shock damage and return a certain amount to the enemy. Other settings details Cooldown: None Buff applies to: All party members including yourself * The buff does not overlap with the Summoner's 'Damage Reflection' skill. skill image 2) Mage: Lemuria (1) Mage: Lemuria uses some skills and exclusive skills of Warlocks and Fairies. common skill Earth Prison, Telekinesis, Sudden Ice, Death Poison, Magic Boost, Fire Ball, Power Wave, Lightning, Meteor, Ice, Poison, Fire Pillar, Tornado, Hellfire, Infernocure exclusive skill   Beginner Bless beginner care Basic defense improvement Beginner attack power improvement    beginner recovery   Magical Shot   Marvel Burst   Unreliable Marvel   Ultimate Force [Beginner Bless] Skill name Beginner Bless Skills required conditions Energy: 150 Skill Description Increases all stats for a certain period of time. It has a lower level of effect than the Bless skill used by fairies. Other settings details Cooldown time : None * The buff does not overlap with the Fairy's 'Bless' skill. [beginner treatment] Skill name beginner care Skills required conditions Energy: 52 Skill Description Restores a certain amount of life. It has a lower level of effect than the healing skill used by the fairy. Other settings details Cooldown time : none [Increasing Basic Defense] Skill name Beginner Defense Enhancement Skills required conditions Energy: 72 Skill Description Temporarily increases defense. A level lower than the defense enhancement skill used by fairies. have an effect. Other settings details Cooldown time : None * The buff does not overlap with the Fairy's 'Defense Enhancement' skill. [Beginner attack power improvement] Skill name Beginner attack power improvement Skills required conditions Energy: 92 Skill Description Temporarily increases attack power and magic power. The effect of a lower level than the attack power improvement skill used by the fairy have Other settings details Cooldown time : None * The buff does not overlap with the Fairy's 'Attack Power Enhancement' skill. [Beginner Recovery] Skill name beginner recovery Skills required conditions Energy: 168 Skill Description Recovers a certain amount of SD. It has a lower level of effect than the recovery skill used by the fairy. Other settings details Cooldown time : none [Magic Shot] Skill name magic shot Skills required conditions Basic learning when creating a character Skill Description Fires a projectile crafted from magic at the target, dealing damage. Targets hit by the projectile take 2 damage. Lemuria's Magical Shot casting effect changes when wearing 'Orb'. Other settings details Cooldown time : none skill image [Marvel Burst] Skill name Marvel Burst Skills required conditions Energy: 104 Skill Description Creates an explosion of energy in the form of a bead on the target, dealing damage to the target and nearby enemies. Targets in the damage area take 1 damage. Other settings details Cooldown time : none skill image [Unleash Marvel] Skill name Unleashed Marvel Skills required conditions Energy: 700 Skill Description Generates large marble-shaped energy that lasts for a certain amount of time at a designated location, and releases small amounts of energy every second to inflict damage to multiple enemies. Targets in the damage area take 2 damage. Other settings details Cooldown: 10 seconds sustained damage Duration: 30 seconds sustained damage Damage: 12 damage per second meeting skill image [ Ultimate Force ] Skill name Ultimate Force Skills required conditions Energy: 1073 Unleashed Marble Mastery 10P Skill Description Creates a magic circle at the specified location and sends small energy to the magic circle to inflict damage to multiple enemies. Targets in the area take 2 base damage, with a 5% chance to take 1 additional damage. Other settings details Cooldown Time: None skill image 5. WEAR WEAPONS 1) White Mage: Kundun Mephis (1) Commonly wears the Warlock's 'Staff' as the main weapon, Wears 'Magic Book' as a secondary weapon. 2) Mage: Lemuria (1) Wearing the 'Orb' as the main weapon, As an auxiliary, the Warlock's 'shield' is commonly worn. 6. Item 1) NPC selling low-level equipment and skill books (1) Kundun and Lemuria's low-level equipment and skill booklet items can be obtained from NPCs in Lorancia Village. You can buy it. ① Low-Level Equipment: Wizard Gillard (Laurance 119, 111) ② Skill Book: Mu Red - Wizard Parsi (Laurance 119, 113) Mew Blue – Bar Madame Leahman (Laurentia 125, 133) [Common Item] division Item name Weapons & Shields Kundun: Warlock Staff Lemuria: Warlock Shield wing Kundun: Wings of Magic, Wings of Good and Evil, Wings of Conqueror, Wings of Power Lemuria: Small Wings of the Sky , Wings of Heaven , Wings of Soul, Wings of Magic, Wings of Good and Evil, Wings of Conqueror, Wings of Power 2) Item details (1) White Mage: Kundun Mephis <weapon> Item name image minimum horsepower max horsepower horsepower(%) public speed required stats Basic Magic Book 24 25 10% 25 Agility: 28 Energy: 31 element magic book 28 30 13% 25 Agility: 38 Energy: 46 Attribute Magic Book 34 36 17% 25 Agility: 47 Energy: 96 Shining Feather Magic Book 39 41 19% 30 Agility: 60 Energy: 136 <Armor> Glimmer Armor pitching Armor Pants Gloves Boots defense 19 24 20 12 16 required stats Strength : 39 Power : 54 Power : 50 Power : 28 Power : 38 light ray armor pitching Armor Pants Gloves Boots defense 22 30 26 17 19 required stats Strength: 57 Energy: 46 Strength: 78 Energy: 53 Strength: 75 Energy: 41 Strength: 39 Energy: 34 Strength: 54 Energy: 32 flash armor pitching Armor Pants Gloves Boots defense 27 37 30 21 25 required stats Strength: 120 Agility: 40 Energy: 202 Strength: 132 Agility: 42 Energy: 230 Strength: 123 Agility: 40 Energy: 199 Strength: 93 Agility: 38 Energy: 173 Strength: 122 Agility: 40 Energy: 183 magic flare armor   pitching Armor Pants Gloves Boots defense 36 47 40 29 32 required stats Strength: 153 Agility: 56 Energy: 279 Strength: 170 Agility: 60 Energy: 322 Strength: 161 Agility: 58 Energy: 291 Strength: 114 Agility: 41 Energy: 230 Strength: 145 Agility: 54 Energy: 241 Blood Angel White Wizard Armor (Excellent) pitching Armor Pants Gloves Boots defense 90 98 94 80 85 required stats Strength: 240 Agility: 93 Energy: 776 Strength: 261 Agility: 98 Energy: 790 Strength: 251 Agility: 93 Energy: 762 Strength: 193 Agility: 77 Energy: 741 Strength: 209 Agility: 83 Energy: 755 Magus Magic Flare Armor (Set)   Armor Pants Gloves Boots defense 82 72 57 62 required stats Strength: 211 Agility: 72 Energy: 405 Strength: 203 Agility: 69 Energy: 370 Strength: 148 Agility: 48 Energy: 305 Strength: 186 Agility: 65 Energy: 314 set option Double Damage Chance 20% Defense Increase 60 Skill Attack Increase 30 Critical Damage Chance Increase 15% Excellent Damage Chance Increase 15% Critical Damage Increase 20 Excellent Damage Increase 20 Baldur's Magic Flare Armor (Set) pitching Armor Pants Gloves defense 67 82 72 57 required stats Strength: 194 Agility: 67 Energy: 359 Strength: 211 Agility: 72 Energy: 405 Strength: 203 Agility: 69 Energy: 370 Strength: 148 Agility: 48 Energy: 305 set option Magical Increase 15% Double Damage Chance 10% Energy Increase 30 Max Life Increase 50 Critical Damage Chance Increase 15% Excellent Damage Chance Increase 15% Ignore Enemy Defense 5% Twilight Blood Angel White Wizard Armor (Set) pitching Armor Pants Gloves defense 99 107 103 89 required stats Strength: 240 Agility: 93 Energy: 776 Strength: 261 Agility: 98 Energy: 790 Strength: 251 Agility: 93 Energy: 762 Strength: 193 Agility: 77 Energy: 741 set option Skill Attack Increase 25 Energy Increase 50 Double Damage Chance 10% Magical Increase 50 Critical Damage Chance Increase 15% Excellent Damage Chance Increase 15% Ignore Enemy Defense 5% All Stats Increase 10 Base Defense Increase 20 Critical Damage Increase 30 Excellent Damage Increase 30 <Wings> 1st Wing - Pure White Cloak (Wearing Condition - Level 150) defense damage increase damage absorption 10 12% 12% 2nd Wings - Cloak of Innocence (Wearing Conditions - Level 215, 2nd Job Advancement) defense damage increase damage absorption 30 32% 25% <Skill Book> Item name image Terms of use Shining Bird Law Book Energy: 70 Dragon Violent Law Book Energy: 680 spearstorm recipe book Energy: 1160 Requires Dragon Violent Skill Requires Dragon Violent Mastery Skill 10 points reflection barrier method Energy: 410 (2) Meiji: Lemuria <weapon> Item name image minimum horsepower max horsepower horsepower(%) public speed required stats Royal Orb 17 18 20% 25 Strength: 29 Energy: 21 Myotis of 23 25 35% 25 Strength: 64 Agility: 26 Energy: 36 Blue Moon Orb 29 31 47% 25 Strength: 79 Agility: 29 Energy: 87 Archangel's Absolute Orb 153 165 78% 30 Strength: 73 Agility: 32 Energy: 119 <Armor> Magepad Armor pitching Armor Pants Gloves Boots defense 5 8 6 2 3 required stats Power : 23 Strength : 29 Power : 27 Power : 21 Power : 22 Mage Sphinx Armor pitching Armor Pants Gloves Boots defense 18 23 21 11 12 required stats Strength: 48 Agility: 23 Energy: 34 Strength: 59 Agility: 29 Energy: 39 Strength: 55 Agility: 27 Energy: 32 Strength: 45 Agility: 23 Energy: 28 Strength: 47 Agility: 23 Energy: 28 Mage Legendary Armor pitching Armor Pants Gloves Boots defense 23 30 26 15 17 required stats Strength: 72 Agility: 44 Energy: 152 Strength: 87 Agility: 46 Energy: 172 Strength: 83 Agility: 45 Energy: 157 Strength: 66 Agility: 41 Energy: 132 Strength: 68 Agility: 42 Energy: 130 Noble Pixie Armor pitching Armor Pants Gloves Boots defense 34 46 37 27 29 required stats Strength: 141 Agility: 68 Energy: 279 Strength: 156 Agility: 74 Energy: 322 Strength: 149 Agility: 71 Energy: 284 Strength: 114 Agility: 41 Energy: 227 Strength: 122 Agility: 42 Energy: 235 Blood Angel Mage Armor (Excellent) pitching Armor Pants Gloves Boots defense 78 94 85 73 77 required stats Strength: 193 Agility: 62 Energy: 762 Strength: 214 Agility: 72 Energy: 776 Strength: 203 Agility: 67 Energy: 748 Strength: 146 Agility: 46 Energy: 720 Strength: 182 Agility: 46 Energy: 734 Freya's Noble Pixie Armor (Set) Armor Pants Gloves Boots defense 81 69 55 58 required stats Strength: 194 Agility: 89 Energy: 405 Strength: 186 Agility: 86 Energy: 361 Strength: 148 Agility: 48 Energy: 301 Strength: 156 Agility: 50 Energy: 306 set option Double Damage Chance 20% DEF Increase 60 Magic Power Increase 10% Critical Damage Chance Increase 15% Excellent Damage Chance Increase 15% Critical Damage Increase 20 Excellent Damage Increase 20 Maat's Noble Pixie Armor (Set) pitching Armor Pants Gloves defense 65 81 69 55 required stats Strength: 179 Agility: 83 Energy: 359 Strength: 194 Agility: 89 Energy: 405 Strength: 186 Agility: 86 Energy: 361 Strength: 148 Agility: 48 Energy: 301 set option Magical Increase 15% Double Damage Chance 10% Skill Attack Increase 30 Max Life Increase 50 Critical Damage Chance Increase 15% Excellent Damage Chance Increase 15% Ignore Enemy Defense 5% Liberation Blood Angel Mage Armor (Set) pitching Armor Pants Gloves defense 87 103 94 82 required stats Strength: 193 Agility: 62 Energy: 762 Strength: 214 Agility: 72 Energy: 776 Strength: 203 Agility: 67 Energy: 748 Strength: 146 Agility: 46 Energy: 720 set option Skill Attack Increase 25 Energy Increase 50 Double Damage Chance 10% Magical Increase 50 Critical Damage Chance Increase 15% Excellent Damage Chance Increase 15% Ignore Enemy Defense 5% All Stats Increase 10 Base Defense Increase 20 Critical Damage Increase 30 Excellent Damage Increase 30 <Skill Book> Item name image Terms of use Beginner Healing Beads Energy: 52 Beginner Defense Enhancement Orb Energy: 72 Beginner Attack Enhancement Orb Energy: 92 Beginner Recovery Orb Energy: 168 2nd job change beginner bless beads Energy: 150 Marvel Burst Law Book Energy: 104 Unleash Marble Law Book Energy: 700 Ultimate Force Law Book Energy: 1073 Requires Unleashed Marble Skill Requires 10 Unleashed Marble Mastery Points
  9. Blood castle rewards are given by points player earns on blood castle event. Regular Monster Kill = 5 Boss Monster Kill = 20 Gate Destroy = 100 Statue Destroy = 200 Blood Castle Rewards: 100 - 400 Points: Mastery Box(Minor) 401 - 800 Points: Mastery Box(Standard) 801 - MAX Points: Mastery Box(Standard)
  10. From Season 14 Mu Online has Improved Jewel Stacking System Jewels no longer need to be stacked with Lahap NPC, now they are stacked right in the inventory, simply dragging jewel on each other. Jewels can be disabled in inventory as well, using button Disassemble and left click on stacked jewels This function does not costs zen Maximum stacked jewel is 50 Jewels that is picked in game, stacks automatically Chaos machine no longer needs un-stacked jewels, it will unstack automatically for mix and wont take more than required! For example you need 4 jewels for item level up, but player has 50, chaos machine will take 4, and leave behind 46
  11. Orange Orange damage color indicates a Normal/Regular hit. The damage depends on the weapons ,sockets, items being used and the character class. Blue Blue damage color indicates Critical damage hit. Critical damage can be increased with the use of special sets, weapons, accessories and/or wings with +Luck option. Dark Lords can also increase critical damage with its buffs. Green Green damage color indicates Excellent damage hit. This damage will appear if the character is using at least an item with the option Excellent Damage 10%. These options are available for Excellent and Ancient items. It refers to the damage made by Poison.You can see this when you are poisoned by a character or monster. Excellent damage Rate Option can be found on Weapons , Pendants and Ancient Sets. 10 % means you have 10% chance to cast an excellent damage base on how many Excellent Items you are wearing/ equipped. Purple Purple damage color indicates Reflect damage hit. Reflect damage can be created with the use of items with the option "Reflect Damage 5%". When the character is attacked, 5% of the damage will be reflected. Cyan Cyan/Light Blue damage color indicates Ignore damage hit. This is when you have ignored the SD of an opponent and completely deal 100% damage on your opponents Life. This Damage shows can be attained when we are wearing a Wing that has "Ignore opponent's defensive power by 5%", by Unlocking Bonus Option and by using specific Ancient Sets. Yellow Yellow damage color indicates SD damage hit. This shows the damage that will be deducted in our SD(Shield Defense). Red Red damage color indicates HP damage hit. It refers to the Regular Damage made by others. This Depends on your defense and how strong the person is attacking you. It also means that you dont have SD Anymore cause it hits directly in your life/HP. White White damage color indicates HP damage hit. White damage is acquired from punish ertell with a pentagram that has critical damage chance. Usual is caped for 250'000
  12. 7th Mastery Set Armor Maticore Items Dragon Knight Maticore Items Roaring Manticore Knight Set Wear condition level 1200 or higher division Knight helmet Knight armor Knight pants Knight boots Demand force 781 933 844 739 Demand agility 240 287 256 224 Defense 391 414 404 390 Set options 2Set 3Set 4Set Mastery skill attack power increase Mastery power increase Double Damage Rate +18% Mastery Attack/Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Enemy Defense Ignore +9% Mastery All Stats Mastery Basic Defense Increase Critical Damage Rate Increase +20% Excellent Damage Rate Increase +20% Triple Damage Rate +8% Mastery Maximum Life Increase Mastery Damage Decrease 2) Dragon Knight (Black Knight) Wear condition level 1200 or higher division Knight helmet Knight armor Knight pants Knight boots Demand agility 125 135 130 114 Required energy 755 769 762 755 Defense 410 433 423 409 Set options 2Set 3Set 4Set Mastery Skill Damage Increase Stamina Increase Double Damage Rate +18% Defense Increase Critical Damage Rate Increase +35% Excellent Damage Rate Increase +35% Solid Protection-Party Member Attack/Magic Increase +230 Mastery All Stats Increase Mastery Basic Defense Increase Solid Protection -HP Conversion Rate Increase Solid Protection -Shield Defense Increase Triple Damage Rate +5% Mastery maximum life increase Mastery damage reduction Soul Wizard Maticore Items Roaring Manticore Wizard Set Wear condition level 1200 or higher division Wizard Helm Wizard armor Wizard pants Wizard Gloves Demand force 240 261 251 193 Demand agility 93 98 93 77 Defense 369 379 376 364 Set options 2Set 3Set 4Set Mastery skill attack power increase Mastery energy increase Double Damage Rate +18% Mastery Attack/Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Enemy Defense Ignore +9% Mastery All Stats Mastery Basic Defense Increase Critical Damage Rate Increase +20% Excellent Damage Rate Increase +20% Triple Damage Rate +8% Mastery Maximum Life Increase Mastery Damage Decrease Noble Elf Maticore Items Roaring Manticore Elf Set Wear condition level 1200 or higher division Elf helmet Elf armor Elf pants Elf gloves Demand force 198 224 209 182 Demand agility 413 476 440 377 Defense 386 392 388 377 Set options 2Set 3Set 4Set Mastery Skill Damage Increase Mastery Agility Increase Double Damage Rate +18% Mastery Attack/Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Enemy Defense Ignore +9% Mastery All Stats Mastery Basic Defense Increase Critical Damage Rate Increase +20% Excellent Damage Rate Increase +20% Triple Damage Rate +8% Mastery Maximum Life Increase Mastery Damage Decrease Noble Elf Energy Maticore Items Roaring Manticore Elf Set Wear condition level 1200 or higher division Elf helmet Elf armor Elf pants Elf gloves   Demand force 83 93 88 83 Demand agility 161 167 161 151 Required energy 1063 1098 1070 1056 Defense 303 310 304 292 Set options 2Set 3Set 4Set Mastery Energy Increase Defense Improvement Strengthen +55% Increased Attack Strength +55% Increase Defense +47% with Shield Blas Reinforcement +70 Defense Increase +280 Maximum Life Increase +570 Mastery All Stats Increase Mastery Basic Defense Increase Mastery Maximum Life Increase Mastery Damage Reduction Magic Knight Strength Maticore Items Roaring Manticore Magic Set Wear condition level 1200 or higher division Magic armor Magic pants Magic gloves Magic boots Demand force 770 734 623 671 Demand agility 324 314 266 282 Defense 413 389 382 388 Set options 2Set 3Set 4Set Mastery skill attack power increase Mastery power increase Double Damage Rate +18% Mastery Attack/Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Enemy Defense Ignore +9% Mastery All Stats Mastery Basic Defense Increase Critical Damage Rate Increase +20% Excellent Damage Rate Increase +20% Triple Damage Rate +8% Mastery Maximum Life Increase Mastery Damage Decrease Magic Knight Energy Maticore Items Roaring Manticore Magic Set Wear condition level 1200 or higher division Magic armor Magic pants Magic gloves Magic boots Demand force 203 193 177 182 Demand agility 118 177 161 167 Required energy 1119 1091 1077 1056 Defense 409 384 379 383 Set options 2Set 3Set 4Set Mastery skill attack power increase Mastery energy increase Double Damage Rate +18% Mastery Attack/Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Enemy Defense Ignore +9% Mastery All Stats Mastery Basic Defense Increase Critical Damage Rate Increase +20% Excellent Damage Rate Increase +20% Triple Damage Rate +8% Mastery Maximum Life Increase Mastery Damage Decrease Empire Lord Maticore Items (Dark Lord) Empire Lord Manticore Road Set Wear condition level 1200 or higher division DL helmet DL armor DL pants DL gloves Demand force 329 361 340 282 Demand agility 98 109 104 88 Defense 367 389 376 364 Set options 2Set 3Set 4Set Mastery skill attack power increase Mastery power increase Double Damage Rate +18% Mastery Attack/Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Enemy Defense Ignore +9% Mastery All Stats Mastery Basic Defense Increase Critical Damage Rate Increase +20% Excellent Damage Rate Increase +20% Triple Damage Rate +8% Mastery Maximum Life Increase Mastery Damage Decrease Dimension Summoner Maticore Items (Summoner) Roaring Manticore Summoner Set Wear condition level 1200 or higher division Summoner Helmet Summoner Armor Summoner pants Summoner Gloves Demand force 198 219 209 151 Demand agility 77 88 83 46 Defense 372 384 376 363 Set options 2Set 3Set 4Set Mastery skill attack power increase Mastery energy increase Double Damage Rate +18% Mastery Magic Power/ Curse Power Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Enemy Defense Ignore +9% Mastery All Stats Mastery Basic Defense Increase Critical Damage Rate Increase +20% Excellent Damage Rate Increase +20% Triple Damage Rate +8% Mastery Maximum Life Increase Mastery Damage Decrease Fist Blazer Maticore Items (Rage Fighter) Roaring Manticore Fighter Set Wear condition level 1200 or higher division Fighter helmet Fighter armor Fighter pants Fighter boots Demand force 392 445 149 366 Demand agility - - - - Defense 365 394 383 372 Set options 2Set 3Set 4Set Mastery skill attack power increase Mastery power increase Double Damage Rate +18% Mastery Attack/Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Enemy Defense Ignore +9% Mastery All Stats Mastery Basic Defense Increase Critical Damage Rate Increase +20% Excellent Damage Rate Increase +20% Triple Damage Rate +8% Mastery Maximum Life Increase Mastery Damage Decrease Shining Lancer Maticore Items (Grow Lancer) Roaring Manticore Lancer Set Wear condition level 1200 or higher division Lancer Helm Lancer armor Lancer pants Lancer gloves Demand force 340 361 350 298 Demand agility 340 361 350 298 Defense 361 374 369 362 Set options 2Set 3Set 4Set Mastery skill attack power increase Mastery power increase Double Damage Rate +18% Mastery Attack/Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Enemy Defense Ignore +9% Mastery All Stats Mastery Basic Defense Increase Critical Damage Rate Increase +20% Excellent Damage Rate Increase +20% Triple Damage Rate +8% Mastery Maximum Life Increase Mastery Damage Decrease Majestic Rune Wizard Maticore Items (Rune Wizard) Roaring Manticore Rune Wizard Set Wear condition-Lv level 1200 or higher division Rune Wizard Helm Rune Wizard Armor Rune Wizard Pants Rune Wizard Gloves Demand force 209 230 219 161 Demand agility 88 93 88 72 Required energy 867 895 881 839 Defense 376 384 381 371 Set options 2Set 3Set 4Set Mastery skill attack power increase Mastery energy increase Double Damage Rate +18% Mastery Attack/Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Enemy Defense Ignore +9% Mastery All Stats Mastery Basic Defense Increase Critical Damage Rate Increase +20% Excellent Damage Rate Increase +20% Triple Damage Rate +8% Mastery Maximum Life Increase Mastery Damage Decrease Slaughterer Maticore Items (Slayer) Roaring Manticore Slayer Set Wear condition level 1200 or higher division Slayer Helm Slayer armor Slayer pants Slayer gloves Demand force 240 287 256 219 Demand agility 781 933 844 707 Defense 395 408 401 376 Set options 2Set 3Set 4Set Mastery skill attack power increase Mastery power increase Double Damage Rate +18% Mastery Attack/Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Enemy Defense Ignore +9% Mastery All Stats Mastery Basic Defense Increase Critical Damage Rate Increase +20% Excellent Damage Rate Increase +20% Triple Damage Rate +8% Mastery Maximum Life Increase Mastery Damage Decrease 3. Blue Eyeceptor Pet Attack Power (%) Adjustment existing change 88% 96% Source: MuOnline Korea
  13. In Mu online Season 16 new sound related error appears, after running main.exe some of players gets error fmodex.dll Themida error: Cannot find 'fmodex.dll', Please, reinstall the application. Solutions to fix it: Go to windows start menu and look for User Account Control settings Change notification bar to Never Notify Press Ok You can run the game now Solution Number 2 is install your windows update: October 20, 2020-KB4581000 Cumulative Update Preview for .NET Framework 3.5, 4.7.2 and 4.8 for Windows 10, version 1809 and Windows Server, version 2019 HERE
  14. Temple of Arnil MAP for Mu Online Season 16 Source MUKOREA Map name How to move the map Entry level Hunting penalty level Temple of Arnil 1. M Window - You can move by consuming 50,000 Zen 2. [Walking] You can move through the entrance at the location of Elbeland (209, 135) 1100 1130 Arnil Temple is an attribute hunting ground, and monsters with attributes appear. Monsters have excellent damage probability resistance, critical damage probability resistance, damage absorption, It has a debuff probability resistance value. There is a safety zone on the map, and when the connection is terminated and the character dies, it is moved to the safety zone. There is a local movement gate on the map, and through the gate, you can move between areas. Area moving gate Coordinate 1 Coordinate 2 gate (123, 13) (124, 190) Temple of Arnil item drop Excellent Manticore Armor Arnil Temple Monster List Temple Ogre name Temple ogre level 520 A temple ogre monster that attacks at close range Shrine Gramlin name Temple gramlin level 525 This is a temple Gramlin monster that attacks a long range (When attacking, absorb 100 mana.) Shrine Gargoyle name Temple gargoyle level 530 A temple gargoyle monster that attacks at close range
  15. Scorched Canyon map with Elite Zones 1) Hunter setting (1) The Scorched Gorge can be moved through the command window and the portal north of the Tarkan Safe Zone. (2) Scotch Canyon request window: Zen: 50,000 (3) Scorched Canyon Entry Level: Level 1050 (4) Scorched Canyon Penalty Release Level: Level 1070 (Hunting of characters above 1070 is recommended.) (5) When a character dies or reconnects, they move to the Scorched Canyon Safety Zone. 2) Main drop items (1) When you kill a Scorched Gorge monster, a new armor silver heart is dropped. B. Scorched Canyon Monster Scorched Warrior level 470 property Fire, water, land, wind, darkness Characteristic It is a short-range monster that strikes a huge sword with a huge body . Scorched Wizard level 470 property Fire, water, land, wind, darkness Characteristic A long range monster that wields a wand and performs a wide-range magic attack . Scorched Assassin level 480 property Fire, water, land, wind, darkness Characteristic A short-range monster that uses a sharp claw to attack powerfully . Scorched Canyon Elite Zone 1) Elite Zone At the entrance to the hunting ground, the “Elite Zone Flag” symbolizes the Elite Zone. 2) In the Scorched Gorge Elite Zone (Elite) Scorched Warrior / (Elite) Scorched Assassin / (Elite) Scorched wizard monsters appear 3) Elite monsters have 'Elite Debuff Options' and 'Elite Skills'. If you take damage, there is a 100% chance that 'elite debuff' is applied and you are damaged. 4) Next higher level map after scorched canyon is Crimson icarus
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