Jump to content
Mu Online Forums

Search the Community

Showing results for tags 'dark knight'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Private servers advertisments
    • Mu Servers
  • Guides
    • Characters
    • Pets
    • Bug fixes
    • Quests
    • Mixes
    • Items
    • Events
    • Maps
    • Monsters
    • Game Changes
    • Game Guides
  • Season Update
    • Season 14
    • Season 15
    • Season 16
    • Season 17

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 2 results

  1. Dragon Knight Class Renewal Dragon Knight guide By Mu KOREA Season 15 Episode 2 brings new renewal for Dark Knight class. Increase attack skill use distance by using sword rage skill and increases hunting efficiency by increasing the damage range, of blow-based skills . New skill: Sword's Fury Sword's Fury Required stat Power: 1060 The Dark Knight's Sword of Fury skill is a skill increases range. After use, the range of attack skills and the attack range of the blow series increase. New Skill: Sword Blow Sword Blow Required stat Power: 1090 It is a water property blow skill that provides damage over a wide range. Unlike Fire Blow, it deals damage with an attack based on a wide damage range. Conviction Article After converting to a Conviction Knight, you can use solid protection skills, and increase the attack power and survivability of party members. 1) New skill A strong conviction Required stat Energy: 1040 The black knight's strong belief skill is a skill that is maintained once it is used. It requires wearing a shield, and after use, it is converted into a knight of faith, increasing the efficiency of defense (general/attribute) through stats and increasing basic defense. Solid protection Required stat Energy: 1052 This skill can be used after converting to a Conviction Knight A certain amount of party member's maximum HP is converted into HP using his agility stat and absorbed. In addition, the (normal/attribute) damage damage received by party members is It is a skill that receives damage within a specified value instead and increases the attack power of party members. B. Master skill tree & skill enhancement tree supplement 1. Master Skill Tree 1) Master skill tree supplement (1) New options Option name Explanation Sword Fury Mastery Attack skill's range is increased by 1 additional tile. Strengthen strong belief The character's basic defense is increased by the option value. Reinforced solid protection When converting a party member's HP to your own, you can obtain an additional value equal to the option value. Solid protection skill Instead, the damage received increases by the option value. Solid Protection Mastery Party members' attack power/magic power is increased. Strengthening Destruction Strike The skill use action is faster, and the number of damage increases by 1. Destruction Strike Mastery Damage range increases, and skill attack power increases by the option value. 2) Other ① Weapon skill enhancement options have been removed, and some skills have been changed. 2. Skill Enhancement Tree 1) Destructive Strike enhancement skill (1) skill enhancement Option name Explanation Destruction Strike Enhancement Skill The skill attack power of the Destructive Strike enhancement skill increases by the option value. Damage Increase +2 The number of damage increases by 2 additional. Increased probability of additional damage The probability of additional damage increases by the option value. Increase attack speed Attack speed increases by the option value. Range increase Damage range increases by the option value. Increase skill damage Skill damage increases by the option value. Increased weapon attack power Weapon attack power increases by the option value. (2) Debuff enhancement Hold debuff Poison Freezing 2) Sword Blow Enhancement Skill (1) skill enhancement Option name Explanation Sword Blow Enhancement Skill The skill attack power of the sword blow enhancement skill increases by the option value. Damage Increase +1 The number of damage increases by 1. Increased probability of additional damage The probability of additional damage increases by the option value. Increase attack speed Attack speed increases by the option value. Splash damage increase Slash damage is applied. Increase skill damage Skill damage increases by the option value. Increased weapon attack power Weapon attack power increases by the option value. (2) Enhance debuff Hold debuff Poison bleeding 3) Strong protection reinforcement skill (1) skill enhancement Option name Explanation Solid protection enhancement skill When using a solid protection skill, the basic defense is increased by the option value. Max HP increase Max HP increases by the option value. Party member attack power increase Party member's attack power/magic power is increased by the option value. HP conversion amount increase (%) The HP conversion amount of the solid protection skill increases by the option value. Damage conversion amount increase (%) The amount of damage conversion of the Warning Guardian skill increases by the option value. Party member defense increase Party member defense is increased by the option value. Increased shield defense Shield defense is increased by the option value. New master items Blood Angel Shield Blood Angel Shield Level 400 Defense (defense rate) 45 (110) Need power 203 Need agility 151 Energy required 860 Dark Knight Shield Option Reduces damage taken instead by *0.1 shield defense Mastery Excellent Option Basic option Basic defense increased by 1.5 per level 20 Random options (max. 2) Damage 5% Reflected defense success rate increased by 10% Max life increased by 165, Max mana increased by 165, Damage decreased by 45 Dark Angel Shield Dark Angel Shield Wear level 600 Defense (defense rate) 54 (112) Need power 214 Need agility 153 Energy required 885 Black Knight Shield Option Reduces damage taken instead by *0.1 shield defense Mastery Excellent Option Basic option Basic defense increased by 1.6 per level 20 Random option (max. 2) Damage 5% Reflected defense success rate increased by 10% Max life increased by 176 Increase maximum mana by 176 Increase damage decreased by 48 Holy Angel Shield Holy Angel Shield Wear level 800 Defense (defense rate) 63 (114) Need power 222 Need agility 155 Energy required 930 Black Knight Shield Option Reduces damage taken instead by *0.1 shield defense Mastery Excellent Option Basic option Basic defense increased by 1.6 per level 20 Random option (max. 2) Damage 5% Reflected defense success rate increased by 10% Max life increased by 198, max mana increased by 198, damage decreased by 54 Soul Shield Soul Angel Shield Wear level 900 Defense (defense rate) 72 (116) Need power 236 Need agility 161 Energy required 965 Black Knight Shield Option Reduces damage taken instead by *0.1 shield defense Mastery Excellent Option Basic option Basic defense increased by 1.6 per level 20 Random option (max. 2) Damage 5% Reflected defense success rate increased by 10% Max life increased by 220 Increase maximum mana by 220 increased Damage decreased by 60 Blue Eye Shield Blue Eye Shield Wear level 1000 Defense (defense rate) 81 (118) Need power 239 Need agility 175 Energy required 940 Black Knight Shield Option Reduces damage taken instead by *0.1 shield defense Mastery Excellent Option Basic option Basic defense increased by 1.6 per level 20 Random options (max. 2) Damage 5% Reflected defense success rate increased by 10% Max life increased by 242 Increase maximum mana by 242 Increase damage by 66 Decrease Mastery Armor Blood Angel Knight (Strength) Armor Blood Angel Knight (Conviction) Armor-Level 400 wearable equipment pitching Armor Pants Boots Defense 131 155 144 127 Need agility 125 135 130 114 Energy required 755 769 762 755 Set option Skill Damage Increase + 10 Stamina Increase + 80 Double Damage Rate + 5% Defense Increase + 30 Critical Damage Rate Increase + 5% Excellent Damage Rate Increase + 5% Solid Protection- Party Member Attack/Magic Increase + 50 All Stats Increase + 10 Basic Defense Increase + 20 Solid Protection-HP Conversion Rate Increase + 5% Solid Protection-Shield Defense Increase + 10 Dark Angel Knight (defense) armor Dark Angel Knight (Conviction) Armor-Level 600 wearable equipment pitching Armor Pants Boots Defense 158 182 171 155 Need agility 125 135 130 114 Energy required 755 769 762 755 Set option Skill Damage Increase + 14 Stamina Increase + 120 Double Damage Rate + 10% Defense Increase + 60 Critical Damage Rate Increase + 10% Excellent Damage Rate Increase + 10% Solid Protection-Party Member Attack/Magic Increase + 80 All Stats Increase + 15 Basic Defense Increase + 30 Solid Protection-HP Conversion Rate Increase + 8% Solid Protection-Shield Defense Increase + 14 Holy Angel Knight (Strenght) Armor Holy Angel Knight (Faith) Armor-Level 800 wearable equipment pitching Armor Pants Boots Defense 213 237 226 210 Need agility 125 135 130 114 Energy required 755 769 762 755 Set option Skill Damage Increase + 18 HP Increase + 160 Double Damage Rate + 15% Defense Increase + 90 Critical Damage Rate Increase + 15% Excellent Damage Rate Increase + 15% Solid Protection- Party Member Attack/Magic Increase + 110 All Stats Increase + 20 Basic Defense Increase + 40 Solid Protection-HP Conversion Rate Increase + 12% Solid Protection-Shield Defense Increase + 18 Soul Knight (Strenght) armor Soul Knight (Conviction) Armor-Level 900 wearable equipment pitching Armor Pants Boots Defense 263 285 276 262 Need agility 125 135 130 114 Energy required 755 769 762 755 Set option Skill Damage Increase + 22 HP Increase + 200 Double Damage Rate + 18% Defense Increase + 120 Critical Damage Rate Increase + 20% Excellent Damage Rate Increase + 20% Solid Protection- Party Member Attack/Magic Increase + 140 All Stats Increase + 25 Basic Mastery Defense Increase Solid Protection-HP Conversion Rate Increase + 17% Solid Protection-Shield Defense Increase + 22 Chance of Triple Damage + 1% Blue Eye Knight (Strenght) Armor Blue Eye Knight (Conviction) Armor equipment pitching Armor Pants Boots Defense 311 335 325 310 Need agility 125 135 130 114 Energy required 755 769 762 755 Set option Master Reskill Damage Increase HP Increase + 240 Double Damage Rate + 18% Defense Increase + 150 Critical Damage Rate Increase + 25% Excellent Damage Rate Increase + 25% Solid Protection – Party Member Attack/Magic Increase + 170 Mastery All Stats Increase Mastery Basic Defense Increase Solid Protection-HP Conversion Rate Increase + 17% Solid Protection-Shield Defense Increase + 22 Chance of Triple Damage + 2% Mastery Increased Maximum Life Silver Heart Knight (Strenght) Armor Silver Heart Knight (Conviction) Armor equipment pitching Armor Pants Boots Defense 361 384 375 360 Need agility 125 135 130 114 Energy required 755 769 762 755 Set option Master Reskill Attack Increase HP Increase + 280 Double Damage Rate + 18% Defense Increase + 180 Critical Damage Rate Increase + 30% Excellent Damage Rate Increase + 30% Solid Protection- Party Member Attack/Magic Increase + 200 Mastery All Stats Increase Mastery Basic Defense Increase Solid Protection-HP Conversion Rate Increase + 30% Solid Protection-Shield Defense Increase + 30 Chance of Triple Damage + 3% Mastery Damage Reduction Other options and changes Mastery Shield New Option Reduce damage taken instead by *0.1 shield defense This is a shield option created in the mastery shield item, and the option value increases according to the item enhancement level. When receiving part of a party member's damage through a solid protection skill, This option is an option to reduce damage using the shield's defense, and the effect increases when the shield's defense is high.
  2. These dedicated warriors train endlessly to perfect their sword techniques. They channel their high Agility and Physical Strength stats into direct and area attacks like Twisting Slash, Death Stab and Rageful Blow. Points Per Level Starting Strength Starting Agility Starting Vitality Starting Energy Life / HP 5 28 20 25 10 110 Mana AG SD Life Per Level Mana Per Level SD Per Level 20 25 100 2 0.5 1 Skills Defensive Skill By positioning himself in a defensive posture, a dark knight can reduce the damage taken from enemy strikes by 50%.It proves very useful when besieged by too many enemies to effectively counter. Falling Slash The falling slash gives twice as much damage than any other regular attack of a Dark Knight because he uses his whole body to increase the strength of the blow. Cyclone Slash Many Dark Knights have been able to master this skill. It consists of swinging a sword in a wide arc thereby generating enough centrifugal power to cause more damage and increase attack speed. Lunge Dark Knights who use the Legendary Sword, Gladius and Katana with a lunge skill can execute quick stab attacks on their enemies. Moreover, it penetrates deeply through an opponent's armor into the vital parts of the opponent. Uppercut It cleaves into an enemy through an upward slashing motion. While it may look simple and fluid, it takes a lot of dedication to master it. Slash It is a dreadful skill that uses both blades of a sword to cut an enemy. It is a skill of high difficulty that only a Giant Sword, Chaos Dragon Axe and Crystal Sword can handle. Monsters who are attacked by this skill are damaged 2 times more than the other attacks. Impale This technique allows the knight wielding a spear weapon to impale his opponents for massive damage. Twisting Slash A technique that allows the knight to whirl his weapon around him to attack all adjacent targets. Death Stab A devastating attack similar to the lunge skill but is enhanced by the elemental power of wind. Greater Fortitude This technique allows the knight to use his energies to give him more stamina for battle. Earth Break An area attack that unleashes shockwaves with the elemental power of the earth to damage opponents.
×
×
  • Create New...