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[Season14] Rune Wizard

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The Rune Wizard is a half-elf who was born between the noble arkacrats of arka and the elves of the wolf's altar.

The people of the empire of Mu had taboos against the children of the Fairies who for their tranquility leave the empire and move to a semi-elite village called Iria where they live in peace.

However, as soon as the Rune Wizard becomes an adult, the Lemurian troops that do not stop fighting go through the Iria village where the villagers of Arka and the nearby villages fight against the Lemurian troops. Unable to defeat the elite troops, the father and mother of the Rune Wizard lose their lives in battle.

The Rune Wizard goes to Noria to get revenge.

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1. Information about the Rune Wizard


1) Birth of the Rune Wizard

- The Rune Wizard will start at Noria when it connects for the first time.

- You can raise the level by hunting monsters, doing tutorials and guided quests.


2) Evolutions

Evolution
First name
Default status
Rune Wizard
2nd Quest
Rune Spell Master
3rd Quest
Grand Rune Master


3) Basic Information of the Rune Wizard

Character start information

HP
Manna
AG
SD
60
60
42
103
Force
Agility
Stamina
Energy
13
18
14
40

- The Spells of the Rune Wizard can be improved through the Stats and Items.


2. Game Type of the Rune Wizard

- The Rune Wizard is a class that uses magic to bind its enemies.

- Use two or more magical skills at the same time to attack enemies with great damage in a wide range.


3. Party Set Rune Wizard

- The Rune Wizard forms a Set Party with the Magic Gladiator and the Dark Knight.


4. Rune Wizard Quest of Evolution

First Quest: If you are above level 150, you can ask for the first quest.

Missions: 
- Save the king's book 
- Three Treasures of Mu Continent (Soul of Sorcerer)

Second Quest: If you have completed the first quest and it is above level 220, you can request the second quest.

Missions: 
- Quest Hero Status

Third Quest: If you have completed the second quest and it is above level 380, you can request the third quest.

Missions: 
- Certificate of Strength 
- Infiltration of Barracks of Ballgass 
- Into The Darkness


5. Skill of the Rune Wizard

There's Skill you can use from the Dark Wizard and Magic Gladiator.

Common Skills
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Energy Ball
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Fire Ball
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Poison
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Meteorite
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Flame
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Ice
8.jpg
Twister
9.jpg
Evil Spirit
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Hellfire
11.jpg
Cometfall
12.jpg
Inferno
13.jpg
Expansion of Wizardry
Skill Exclusive to the Rune Wizard
14.jpg
Magic Arrow
15.jpg
Plasma Ball
16.jpg
Lightning Storm


Description of Exclusive Skills

Name of Skill Magic Arrow
Element Darkness
Requirements 142 Energy
Description of the Skill

The Magic Arrow is a Magic Skill that can be learned through a book and can be learned at the beginning of character development.

With this Skill, the Rune Wizard creates three magic arrows and shoots them at the enemy.

Each magic arrow bursts when it collides with the target and around 2 ranks.

Makes 2 consecutive Damages

Other settings Cooldown: None
Video

 

Name of Skill Plasma Ball
Element Darkness
Requirements 600 Energy
Description of the Skill

The Plasma Ball is learned by finishing the Second Quest of the Rune Wizard.

When the Rune Wizard uses the Plasma Ball, the Energy Rune moves at a distance of 4 Ranges and damages all the targets around the Energy Rune (5 Targets).

Level Required Level 220 ~
Other settings Cooldown: 4 Seconds 
Objectives: 5 Objectives
Video

 

Name of Skill Lightning Storm
Element Darkness
Requirements Third Quest / Plasma Ball Mastery 10P / Energy 1180
Description of the Skill

The Lightning Storm can be purchased from the NPC James with Ruud currency

When the Rune Wizard uses Lightning Storm, it launches the energy of runes into the sky.

The energy of the rune explodes when it falls and hits the ground.

Damages 8 targets that are close to range 6.

Level Required Level 500 ~
Other settings Cooldown: None 
Objectives: 8 Objectives
Video


6. Items from the Rune Wizard


1) Weapons and Set

- The Rune Wizard uses a special weapon and a shield in the other hand.
- You can use 5 items as armor consisting of Helm, Armor, Pants, Gloves, Boots.


2) Other Items - Pentragram and Accessories

- The Pentagram can use the same as the other classes.
- You can use Earring, Pendant, Rings and other accessories.

Set of Rune Pad

Rune Pad Helm
Rune Pad Armor
Rune Pad Pants
Rune Pad Gloves
Rune Pad Boots
23.jpg
24.jpg
25.jpg
26.jpg
27.jpg
Defending
4
7
5
two
3
Stats requirements
Strength: 22
Strength: 28
Strength: 26
Strength: 21
Strength: 21


Set of Rune Sphinx

Rune Sphinx Helm
Rune Sphinx Armor
Rune Sphinx Pants
Rune Sphinx Gloves
Rune Sphinx Boots
28.jpg
29.jpg
30.jpg
31.jpg
32.jpg
Defending
13
17
fifteen
8
9
Stats requirements
Strength: 47
Strength: 64
Strength: 59
Strength: 36
Strength: 46


Set of Rune Legendary

Rune Legendary Helm
Rune Legendary Armor
Rune Legendary Pants
Rune Legendary Gloves
Rune Legendary Boots
33.jpg
34.jpg
35.jpg
36.jpg
37.jpg
Defending
twenty-one
25
2. 3
14
fifteen
Stats requirements
Strength: 64 
Agility: 27
Strength: 86 
Agility: 28
Strength: 82 
Agility: 27
Strength: 45 
Agility: 26
Strength: 60 
Agility: 26


Kenaz Set

Kenaz Helm
Kenaz Armor
Kenaz Pants
Kenaz Gloves
Kenaz Boots
38.jpg
39.jpg
40.jpg
41.jpg
42.jpg
Defending
37
43
40
30
32
Stats requirements
Strenght: 106 
Agility: 53 
Energy: 96
Force: 122 
Agility: 63 
Energy: 113
Force: 114 
Agility: 58 
Energy: 105
Force: 90 
Agility: 44 
Energy: 80
Strength: 98 
Agility: 49 
Energy: 89


Set Ancient Kenaz

Set Ancient Kenaz Arka
Kenaz Armor
Kenaz Pants
Kenaz Gloves
Kenaz Boots
39.jpg
40.jpg
41.jpg
42.jpg
Defending
77
72
58
62
Stats requirements
Force: 151 
Agility: 75 
Energy: 139
Strength: 142 
Agility: 69 
Energy: 130
Force: 115 
Agility: 53 
Energy: 102
Force: 125 
Agility: 59 
Energy: 112
Set Option
2 Set Option 
Ignore Enemy's Defense + 5%
3 Set Option 
Increase Wizardry Damage + 10%

4 Set Option 
Energy +30 
Increase Critical Damage Rate + 15% 
Increase Excellent Damage Rate + 15% 
Increase Critical Damage +20 
Increase Excellent Damage +20

 

Set Ancient Kenaz Iria
Kenaz Helm
Kenaz Armor
Kenaz Pants
Kenaz Shield
38.jpg
39.jpg
40.jpg
43.jpg
Defending
68
77
72
20 (89)
Stats requirements
Force: 133 
Agility: 64 
Energy: 120
Force: 151 
Agility: 75 
Energy: 139
Strength: 142 
Agility: 69 
Energy: 130
Strength: 105 
Agility: 48
Set Option
2 Set Option 
Double Damage Rate + 10%
3 Set Option 
Increase Max. Life +300

4 Set Option 
Increase Defense +45 
Increase Skill Damage +10 
Increase Critical Damage Rate + 15% 
Increase Excellent Damage Rate + 15% 
Increase Maximum AG +50


Excellent Bloodangel

Bloodangel Rune Wizard Helm
Bloodangel Rune Wizard Armor
Bloodangel Rune Wizard Pants
Bloodangel Rune Wizard Gloves
Bloodangel Rune Wizard Boots
44.jpg
45.jpg
46.jpg
47.jpg
48.jpg
Defending
107
115
110
100
91
Stats requirements
Force: 209 
Agility: 88 
Energy: 867
Force: 230 
Agility: 93 
Energy: 895
Strength: 219 
Agility: 88 
Energy: 881
Force: 161 
Agility: 72 
Energy: 839
Force: 177 
Agility: 77 
Energy: 835


Bloodangel Ancient

Set Ancient Bloodangel
Bloodangel Rune Wizard Helm
Bloodangel Rune Wizard Armor
Bloodangel Rune Wizard Pants
Bloodangel Rune Wizard Gloves
44.jpg
45.jpg
46.jpg
47.jpg
Defending
116
116
116
116
Stats requirements
Force: 209 
Agility: 88 
Energy: 867
Force: 209 
Agility: 88 
Energy: 867
Force: 209 
Agility: 88 
Energy: 867
Force: 209 
Agility: 88 
Energy: 867
Set Option
2 Set Option 
Increase Skill Damage +25 
Increase Strenght +50
3 Set Option 
Double Damage Rate + 10% 
Increase Damage +50

4 Set Option 
Increase Critical Damage Rate + 15% 
Increase Excellent Damage Rate + 15% 
Ignore Enemy's Defense + 5% 
Increase All Stats +10 
Increase Defense Base +20 
Increase Critical Damage +30 
Increase Excellent Damage +30


Image of the Character

Rune Wizard
Grand Rune Master
49.png
50.png
Set of Rune Legendary
Set of Rune Light Load
51.jpg
52.jpg
Exclusive Kenaz Set
53.jpg
54.jpg
Set Kenaz, Weapon, Shield Hides
55.jpg

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